![]() It should never take anyone more than four actions to open a door, for example. Here's how that latter nightmare materialized during my time playing The Occupation.īefore anything else, I had to wrestle with the clumsy controls. At its most destructive, it creates a game-breaking impasse that forces you to restart the game altogether. In its least harmful form, the ticking clock pairs with a glitch to steal a few minutes of your precious time, making a task as simple as scrounging through a trash bin a multi-minute affair. ![]() At that point, the real-time pacing poses a unique threat. The realistic feel of the investigation at first seems exciting, but it only lasts until the glitches descend upon your playthrough. Fittingly, the observations you make enhance the quality of the interview you conduct at the level's end. The game breaks your investigation into a series of real-time 60-minute chunks - think of them as levels - during which you can scrutinize any number of leads before conducting an interview with a knowledgeable character when time runs out.Īs you explore, you gather evidence by eavesdropping on conversations, perusing prohibited areas, and scouring over confidential documents - taking care to avoid getting nabbed by security (and keeping an eye on your watch) in the process. ![]() As an investigative journalist, your job is to sift through the lies being fed to the public about the attack, as well as the oppressive "protective" legislation resulting from it, to uncover the truth behind the horror.Īn insufferable mountain of bugs left me confused, frustrated, and stuck in a vent for 30+ minutes of playtime. Making use of a modern fear, The Occupation chronicles the darkly political aftermath of a terror attack. 'Elder Scrolls: Blades' gets at least one thing right: The one-handed controls are *great*
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